About
I’m a robotics and vision systems engineer with 9 years of experience building high-reliability C++ software for mission-critical systems. My work spans surgical robotics, underwater autonomy, and neural implants.
Most notably, I led the robotics software team at Neuralink, where I scaled the team and guided development of the FDA-facing robotic surgery platform. Currently, I’m building next-generation neural recording devices at Science Corporation, where I architect ultra-low-latency data acquisition pipelines for implantable hardware.
What I’ve Built
Science Corporation
Member of Technical Staff · Dec 2024 – Present
Designing high-throughput, low-latency C++ pipelines for SciFi, a next-gen neural recording implant. I lead coordination across hardware, neuroscience, and operations to deliver system-level performance.
Mission Robotics
Staff Software Engineer · Mar 2023 – Dec 2024
First hire. Built the core C++ DDS stack for a fleet of underwater ROVs. Designed a plugin architecture for sensors and comms, and developed navigation and control systems for precise waypoint tracking in tough ocean conditions.
Neuralink
Software Team Lead · Apr 2021 – Mar 2023
Robotics Software Engineer · Sept 2018 – Apr 2021
Led the vision, planning, and reliability subsystems on Neuralink’s surgical robot. Patented CV methods for electrode insertion on the moving brain. Reduced per-case annotation from hours to minutes, scaled the software team, and contributed directly to robotic precision and safety.
OpenROV / Sofar Ocean
Robotics Software Engineer · Jun 2016 – Sept 2018
Developed flight control and vision QA systems for the Trident underwater drone. Helped scale production from prototype to thousands shipped globally.
Skills & Tools
- Languages: C++, Rust, Python
- Frameworks & Tools: OpenCV, gRPC, ROS2, Gazebo, DDS, Qt, OpenGL, ZeroMQ
- Ops & Infra: Linux, ansible
Education
B.S. in Physics
Baldwin Wallace University – May 2016
NASA robotics internships at Kennedy Space Center (2014) and Langley Research Center (2015)